Scratch 3D Project Development

By the 3D Graphics and Scratch Group.

This Book, created by 3D Graphics and Scratch (3DGaS), is intended as a comprehensive guide to modern 3d Scratch graphics programming. The book starts from simple concepts before branching to a variety of higher level concepts. Beginners are advised not to skip sections to avoid missing crucial foundational information.

For those with a general understanding of fundamental concepts like pre-calculus, geometry, optimization, and best practices, it is possible to jump directly to Rasterization and Triangles. The book also includes a Glossary for definitions of common vocabulary, a valuable resource for both novices and experienced programmers.

— The 3D Graphics And Scratch Group


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